|
||||
|
||||
|
||||
|
|
|||||
|
|||||
|
|||||
|
|||||
|
|||||
|
|||||
|
Other Resources
|
||||
|
Source code for visionOS apps |
Hyperbolic Games |
Kali |
SnapPea |
Non-Euclidean billiards in VR |
Body coherence in curved-space virtual reality games |
Recent Updates
2024-10-2 | Torus Chess |
Minor tweaks for visionOS 2 compatibility
|
2024-9-18 | Curved-Space Pool Hall |
Smoother cue stick animation in visionOS 2
Optional beginner's mode
Avoids walleyed vision for distant objects in spherical space
|
2024-8-21 | 3-Torus Maze |
New application
|
2024-8-7 | Curved-Space Pool Hall |
Immersive space appears only when you tap Play button
|
2024-7-28 | Curved-Space Pool Hall |
Shows where your hands are in the curved space
Uses half-length cue stick to keep hands visible
Allows higher table for greater comfort
No longer shows empty table when control panel is up
|
2024-7-27 | Crystal Explorer |
Double tap (instead of single tap) to close a crystal, to avoid closing accidentally
|
View this page in:
العربية
English
Español
Français
Italiano
日本語
Português
Русский
Contact Jeff Weeks