KaleidoPaint Icon 镜花缘 (KaleidoPaint)

KaleidoPaint screenshot

镜花缘是一个简单又精美的绘图软件。透过镜子的反射,你的笔触将会演化成连绵不断的图案。再配以各种的颜色及对称性,每一次都是不一样的瑰丽,每一次都是不一样的惊喜。

镜花画廊

特色:

Champagne Design's Tips and Tricks:

语言
阿拉伯语德语英语西班牙语法语意大利语日本语荷兰语俄语简体中文繁体中文
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免费软件(GNU通用公共授权条款
更新日期
二零一七年十月三十一日(第2.9版)
(iOS) Graphics rewritten using Apple's “Metal” graphics library, with fallback to OpenGL ES on older devices (pre-A7) or on iOS 9.
(iOS) Computes flood-fills directly on the GPU. Makes use of the GPU's parallel processing capabilities to achieve a 2-fold to 24-fold speed-up, depending on number of symmetries in the particular wallpaper group. (Metal version only)
(iOS) KaleidoPaint's memory demands have been reduced 1000-fold by storing flood-fills using run-length encoding (RLE) instead of raw bitmaps. For example, at Medium Resolution, each filled region required a 1 MB mask in the previous version of KaleidoPaint, but in the new version the same filled region requires only ~1 KB. (Metal version only)
(iOS) Redraws flood-fills from RLE data directly on the GPU, making full use of the GPU's parallel processing capabilities. (Metal version only)
(iOS) Added High Resolution. (Metal version only)
(iOS) Improved support for iPencil and other stylus input. Thanks to Francine Champagne for reporting this issue.
(iOS) Fixed bug that was causing slowly-drawn lines to retain too many nodes. Again, thanks to Francine Champagne for reporting this bug.
(iOS) Adjusts input touches so that the curve-in-progress will appear even when the user starts drawing in a distant translate of the main unit cell. Thanks to Jeff Racinski for reporting this bug.
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如有任何疑问,
可电邮至Jeff Weeks

感谢以下人士为本程序翻译:马楚媛与邹燕清

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This material is based upon work supported by the National Science Foundation under Grant No. 1503701. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author and do not necessarily reflect the views of the National Science Foundation.

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